Captain’s Log #9 – Widebeard Speaks Out!

This is an archived Kickstarter update, originally only available to Nelly’s Backers:

Happy Easter / Chocolate Egg Day  / Almost a Week Ago!

High Resolution Teaser

As we learned last term, Nelly is enjoying an HD makeover. To give you a taste of what that will do to the graphics, watch this video and witness the remastering before your tiny eyes. But change the Quality Setting to 720p HD, or you won’t feel the benefit!

Voice Clip: The Baron & Baroness

This is my favourite part of the update. Because you’ve all been so well behaved, I’m sharing a conversation between Baron Widebeard and the Baroness, featuring the voices of Toby Longworth (Broken Sword: The Serpent’s Curse) and Samantha Béart (Hitchhiker’s Guide to the Galaxy – Quintessential Phase). Listen now!

Techy Q & A

Last month I announced that I’ve teamed up with ASH to produce a better Nelly Cootalot: The Fowl Fleet. I also promised to answer a couple of questions we received through Kickstarter and Twitter. And here they are:

Q. What engine are you using to produce the newly HD / multi-platform game?

A. We are now using Unity3D, an up-to-date development environment which streamlines the process of testing and delivery on a range of platforms. With its increased support for 2D, Unity makes a flexible approach to high resolution much easier. Sadly, this means I will leave behind Adventure Game Studio for this project. I love AGS and the AGS community, so it hasn’t been an easy choice to make, but it is the right choice for the game.

Q. Why not release a low-res version first, then a high-res version later, when it’s ready?

A. We’ve chosen not to do this, because it would duplicate a huge amount of work, without really improving the quality of the game. HD remakes of retro games make good commercial sense, because they allow people to sell the same game twice. But it’s not something that makes sense for a new indie release.

Next Time…

Next time I’ll introduce you to the programmers who have joined Team Cootalot, and we’ll hear more samples of voice acting. As I write, Campaign Manager Sarah is visiting the imaginary lighthouse we live in. Here she is with real-world Nelly, wielding a rum-bottle and mini stuffed coot.

Sarah and Nelly


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